Drawing Bump Maps in Realtime in Blender 2.80 (Quick Tutorial)

Drawing Bump Maps in Realtime in Blender 2.80 (Quick Tutorial)   Introduction This tutorial briefly explains how you can get started with drawing bump- and/or normal maps using Texture paint mode in Blender 2.80, and see the results in real-time in the 3D viewport of Blender.   1.  Create a new scene, delete the default... Continue Reading →

Character Clothing with Cloth Simulation (Quick Tutorial)

I Love good basics! ❤️ Just wanted to upload this GIF.. I'm working on some character clothing for a third person shooter project/experiment, using Blender's cloth simulation. Just thought it looked really cool. Also to make sure I remember the steps later on I wrote a small tutorial about it.. Quick Tutorial Create a T-shirt mesh... Continue Reading →

Making Blender Unity Friendly

  This post is mostly intended for Unity developers that also use Blender but even if you don't use Unity, these Blender settings may be useful to you. If you work with Unity and Blender at the same time, it can be very confusing and frustrating if, for instance, the camera controls and the UI... Continue Reading →

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