Digital Drawing “The Chameleon” 2016

Digital drawing "The Chameleon", 2016(Click image to go to the webshop)

Digital Drawing,
“The Chameleon” 2016.

2D Digital low-poly vector drawing.

nr. 3 in a series of mosaic/mesh drawings inspired by natures creatures.

Please like, follow and let me know what you think of it in the comments. Also let me know what animal you would like me to draw next!

Creating a mall tank game with Unity3D Process pictures 1

 

Unity3D tank game behind the scenes W.I.P.

Behind the scenes. The thin lines represent enemy FOV.

Unity3D tank game W.I.P. screenshot

Bullets bounce off walls once, but endlessly off BreakOut blocks.

Unity3D tank game W.I.P. screenshot

 

Screen Shot 2016-07-27 at 11.28.55

 

Screen Shot 2016-08-12 at 10.52.24

Main menu screen with TankManious working title (or should i keep it?..)

Screen Shot 2016-08-12 at 10.52.41

 

Screen Shot 2016-08-12 at 10.53.10

 

The menu canvas is in world space, has a lit UI material and it flips around to show the next window!

 

A couple of screenshots from a small tank game that i’ve been working on for some months now.

Created a main menu, score system, level unlock system, star unlock system, enemy AI and a bunch of maps. Now working on extra weapons and more maps.
But still so much to do!

 

“My Island” Unity3D example for a workshop

Unity3D My Island Nightscene

 

Screenshot taken from a example scene that i created in Unity3D for a workshop on how to create a fantasy island level

*Update!*. Since the beginning of this year I have been developing and teaching workshops on game design with Unity3D on a high school. In these workshops I teach kids how to use the Unity editor, Unity’s terrain tools to sculpt terrain, add trees and grass, use different textures, lights, particle systems, C# programming and little bit of 3D modeling with Sculptris. All whilst building their own private island. Because who doesn’t want a private island?

It is fun.